Satyxis Blood Witches: Difference between revisions

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{{Weapon|weapon= Horns|type = M |rng = 1|rof = - |aoe = - |pow = 8| loc = -| abilities = {{AbilityCritical|Knockdown}}}}
{{Weapon|weapon= Horns|type = M |rng = 1|rof = - |aoe = - |pow = 8| loc = -| abilities = {{AbilityCritical|Knockdown}}}}


{{Weapon|weapon= Blood Razor|type = M |rng = 1|rof = - |aoe = - |pow = 10| loc = -| abilities ={{AbilityOptions|Attack Type|Blood Shadow|Death Strike}} }}
{{Weapon|weapon= Blood Razor|type = M |rng = 1|rof = - |aoe = - |pow = 10| loc = -| abilities ={{AbilityOptions|Attack Type|Blood Shadow|Death Strike}}{{AbilitySingle|Damage Type-Magical}} }}


== Unit  Rules ==
== Unit  Rules ==

Latest revision as of 15:12, 28 January 2025

Cryx Blackfleet Unit

Model stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARM
Health = 1
FA = 2
Cost = 6 (5 Grunts)661312
Cost per model = 0.83
-

Model Advantages and Abilities

Stealth
Stealth
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎

No errata for Stealth (Create)

Ambush
Ambush
In most scenarios, this model/unit does not have to be deployed at the start of the game. Instead, it can be placed at the end of any of your Control Phases after the first round.
  • Choose any table edge except the back of your opponent's deployment zone.
  • Place the models/units completely within 3 inches of the chosen table edge.
  • Place so that every model in the unit is within 3 inches of every other model in the unit.
  • Ambushing models/units must forfeit either their Normal Movement or Combat Action during the turn they are put into play.

  Errata-Ambush (2024-1-16)
Question: When can Ambush happen - the rule book conflicts with app.
Answer: End of Control after the first round.
Explanation: N/A
Infernal Ruling: pps_Loren Privateer Press Staff/Dev - PP Community forum



Gang

When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains +2 to melee attack and damage rolls.

No errata for Gang (Create)



Weapons

Horns
 RNG   ROF   AOE   POW   LOCATION 
1 - - 8 -
Critical Knockdown
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Knockdown
When a model is hit by an attack with this weapon, it becomes knocked down.
No errata for Knockdown (Create)


Blood Razor
 RNG   ROF   AOE   POW   LOCATION 
1 - - 10 -
Attack Type

Each time this weapon is used to make an attack, choose one of the following special rules:


Blood Shadow - If this attack boxes a living or undead model, this model can gain Incorporeal for one round.
Death Strike -
No errata for Attack Type (Create)
No errata for Blood Shadow (Create)
No errata for Death Strike (Create)



Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Errata

No Errata specifically for this model.

Changes and Updates

Release Trivia

  • Released in Forces of Warmachine: Cryx (2010)
  • When the Hag was first released, her Entropic Force ability prevented warlocks using transfers.

Mk3 to Mk4

Battle Reports

Videos

Lore

The sadism of the Satyxis is a legend among those who sail the waters of the Broken Coast. But even among the depraved Satyxis are a few whose appetites for atrocity are greater than their sisters. The Blood Witches work their dark magic through blighted ritual blades known as Blood Razors.

The blood hags lead their sisters in the most hallowed rites: sacrificing the males born to the Satyxis, initiating the girl children into the cruel ways of the Satyxis, and conducting the auguries that steer the fate of their people.