Flameguard Cleansers: Difference between revisions

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== Weapons ==
== Weapons ==
{{Weapon|weapon=Purifirt|type = M |rng =1|rof = - |aoe = - |pow =9| loc = X2| abilities ={{AbilitySingle|Weapon Master}}
{{Weapon|weapon=Purifier|type = R |rng =SP 8|rof = 1 |aoe = - |pow =12| loc = -| abilities ={{AbilitySingle|Pistol}}{{AbilitySingle|Damage Type-Fire}}{{AbilitySingle|Continuous Effect-Fire}}}}
{{AbilityOptions|Critical|Grievous Wounds}}
{{Weapon|weapon=Purifier Blade|type = M |rng =2|rof = - |aoe = - |pow =10| loc = -| abilities ={{AbilitySingle|Critical Fire}}
}}{{Weapon|weapon=Sword|type = M |rng =1|rof = - |aoe = - |pow =9| loc = X2| abilities ={{AbilitySingle|Weapon Master}}
{{AbilityOptions|Critical|Grievous Wounds}}
}}
}}


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== Changes and Updates ==
== Changes and Updates ==
===Release Trivia===
===Release Trivia===
Released in the [[Warmachine: Vengeance]] expansion (2014)
* The unit (not including CA) was released in [[Warmachine: Escalation]] (2004)
 
* The CA was released in the [[Warmachine: Wrath]] expansion (2011)
==Lore==
==Lore==
''When the need arises for great mobility, the most skilled riders of the Daughters of the Flame mount up for war. Flame Bringers engage their enemies at full gallop while riding with incredible skill and blinding speed. With their twin swords these masters of mounted combat slice through their enemies with fluid grace and precise lethality.''
''The Cleansers of the Temple Flameguard are charged with purging heretics outside the Protectorate as well as within its borders. Individually, each cleanser is capable of clearing a swath through the enemies of Menoth. When they concentrate their purifying flames, they create a conflagration through which only the most foolish or defiant heathen would risk passage.''
''The Cleansers of the Temple Flameguard are charged with purging heretics outside the Protectorate as well as within its borders. Individually, each cleanser is capable of clearing a swath through the enemies of Menoth. When they concentrate their purifying flames, they create a conflagration through which only the most foolish or defiant heathen would risk passage.''


''The Flameguard Cleanser officer leads his men into the heart of battle on a tide of scourging flame. Under his command the range and destructive potential of Cleanser purifiers are greatly increased, and they gain the ability to lay down searing curtains of fire that incinerate all who dare oppose the will of the Creator.''
''The Flameguard Cleanser officer leads his men into the heart of battle on a tide of scourging flame. Under his command the range and destructive potential of Cleanser purifiers are greatly increased, and they gain the ability to lay down searing curtains of fire that incinerate all who dare oppose the will of the Creator.''
=Basic Info=
{{Infobox-Model
| name    = {{PAGENAME}}
| altname = Unit{{/}}Officer
| image  = FlameguardCleansers.jpg
| base    = Small
| spd    = 5
| str    = 6
| mat    = 6{{/}}7
| rat    = 5{{/}}6
| def    = 11{{or}}13 {{Star}}
| arm    = 14
| cmd    = 8{{/}}9
| hp      = 1{{/}}5
| size    = 6{{or}}10 +1 CA
| cost    = 8{{or}}13 +3 CA
| cost_note = 1.5 pts each
| fa      = 2
| notes  = {{Star}} ''DEF 13 with the Ashen Veil bonus
}}
===Abilities===
* '''''Entire unit
** {{Fire Immunity}}
** {{Ashen Veil}}
* '''''Officer only
** He has a better statline
** {{Officer|Hide_Cat=}}
** {{Scouring Flames|Hide_Cat=}}
** {{Tactics|Assault|Hide_Cat=}}
===Weapons===
{| class="wikitable"
{{ranged|Purifier|SP 8|12|
* {{Fire Damage}}
* {{Continuous Fire}} }}
{{Melee|Purifier Blade|1|4|10|
* {{Critical Continuous Fire}} }}
|}
===Theme Forces ===
* '''''Protectorate
** {{Guardians of the Temple}}
* '''''Other Factions
** '''[[Infernal]]''' players can use them in the {{Hearts of Darkness|notbold=}} theme, but only if [[Feora]] is leading the army.
** '''[[Mercenary]]''' players can use them in the {{Llaelese Resistance|notbold=}} theme. They become [[Llaelese]] and gain [[Pathfinder]] in this theme.
=Thoughts on Flameguard Cleansers=
[[File:FlameguardCleanserOfficer.jpg|thumb|Flameguard Cleanser Officer]]
===Flameguard Cleansers in a Nutshell===
Flameguard Cleansers use sprays to utterly toast enemy infantry - and it's hard to hide from sprays. It's only really worth taking them with the Officer - the Assault ability combined with giving them a turn of the large spray template is ''really'' useful for making them able to burn down the enemy.
===Combos & Synergies===
* [[Feora2]] and [[Malekus]] love people who set models on fire, for their feats.
* [[Feora4]] not really an infantry caster but she removes fire immunity and all of the bad match ups these guys may face.
* [[Hand of Judgement]] can make them hurt tougher targets while being immune to fire himself.
* [[The High Reclaimer]] can put [[Hand of Fate]] on the unit to make them more accurate and hit harder
* [[Vindictus]] has a feat and Defenders Ward to deliver them and True Path to speed them up.
===Drawbacks & Downsides===
* So far in mk3, people tend to run large battlegroups and few infantry. So there isn't many decent targets for Cleansers to burn. With theme forces that are more infantry based, this can change, but they are still very match-up dependent.
* Anything that can deal with concealment can massacre them.
* Anything immune to fire is going to give these guys a rough time
===Tricks & Tips===
* If you're taking the Officer, be smart with your Assault charge angles. Try to line it up so you can spray over support solos trying to hide in the back ranks.
=Other=
===Trivia===
* The unit (not including CA) was released in [[Warmachine: Escalation]] (2004)
* The CA was released in the [[Warmachine: Wrath]] expansion (2011)
===Other Protectorate models===
{{Index Menoth}}
===Rules Clarifications===
{{RC Fire}}
{{RC Ashen Veil}}
{{RC Officer}}
{{RC Scouring Flames}}
{{RC Tactics}}
{{RC Assault}}
{{Edbox|To edit the CA's tagged abilities, [{{FULLURL: Flameguard Cleansers : Officer (CA) |action=edit}} Click here]}}

Latest revision as of 01:01, 29 December 2024

Protectorate of Menoth Temple Guardians Unit


Model stats and abilities

Model Statistics

Base size = 30mmSPDMATRATDEFARM
Health = 1
FA = 2
Cost = 75651214
Cost per model = 1.4(5 grunts)
-

Model Advantages and Abilities

Resistance-Fire
Resistance-Fire
When this model suffers a fire damage roll, remove one die from the damage roll.
  • This model is immune to the Fire continuous effect.

No errata for Resistance-Fire (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum




Ashen Veil
  • A model with Ashen Veil has concealment.
  • Living enemy models without Resistance:Fire suffer -2 to attack rolls while within 2 inches of a model with Ashen Veil.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Ashen Veil (Create)


Weapons

Purifier
 RNG   ROF   AOE   POW   LOCATION 
SP 8 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Fire
Damage Type-Fire
This weapon causes fire damage.

No errata for Damage Type-Fire (Create)

Continuous Effect-Fire
Continuous Effect-Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Continuous Effect-Fire (Create)

Purifier Blade
 RNG   ROF   AOE   POW   LOCATION 
2 - - 10 -
Critical Fire
Critical Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Critical Fire (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Changes and Updates

Release Trivia

Lore

The Cleansers of the Temple Flameguard are charged with purging heretics outside the Protectorate as well as within its borders. Individually, each cleanser is capable of clearing a swath through the enemies of Menoth. When they concentrate their purifying flames, they create a conflagration through which only the most foolish or defiant heathen would risk passage.

The Flameguard Cleanser officer leads his men into the heart of battle on a tide of scourging flame. Under his command the range and destructive potential of Cleanser purifiers are greatly increased, and they gain the ability to lay down searing curtains of fire that incinerate all who dare oppose the will of the Creator.