High Exemplar Cyrenia: Difference between revisions

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[[Protectorate of Menoth]]  [[Final Interdiction]] [[:Category:Scout|Scout]] [[:Category:Warcaster|Warcaster]]
[[Protectorate of Menoth]]  [[Final Interdiction]] [[Warcaster]]


[[Category:Protectorate]]
[[Category:Protectorate of Menoth]]
[[Category:Final Interdiction]]  
[[Category:Final Interdiction]]  
[[Category:Legacy]]
[[Category:Legacy]]
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[[Category:Warcaster]]
[[Category:Warcaster]]
[[Category:Leader]]
[[Category:Leader]]
[[Category:Scout]]
[[Category:Exemplar]]




==Model stats and abilities==
==Model stats and abilities==
{{Model-stats
{{Model-stats
| name  = Kreoss 2
| name  = Cyrenia 1
| base  = 30mm
| base  = 30mm
| hp    = 18
| hp    = 18
| spd  = 5
| spd  = 5
| aat  = 7
| aat  = 6
| mat  = 8
| mat  = 8
| def  = 14
| def  = 15
| arm  = 17
| arm  = 16
| arc  = 7
| arc  = 6
| ctrl  = 14
| ctrl  = 12
|fa=C
|fa=C
|abilities=
|abilities=
{{AbilitySingle|Tough}}
{{AbilityOptions|Battle Plan|Desperate Mission|Fight to the Last|Special Orders}}
{{AbilitySingle|Imperishable Conviction}}
{{AbilitySingle|Righteous Vengeance}}
{{AbilitySingle|Paragon of the Faith}}
}}
}}
== Weapons ==
== Weapons ==
{{Weapon|weapon=Justifier|type = M |rng = 2 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Life Trader}}{{AbilityOptions|Special Attack|Smite}}}}
{{Weapon|weapon=Relic Blade|type = M |rng = 1 |rof = - |aoe = - |pow = 11| loc = -| abilities =  {{AbilitySingle|Weapon Master}}{{AbilitySingle|Damage Type-Magical}}}}


== Spells==
== Spells==
{{Spellbox|Assail}}
{{Spellbox|Dash}}
{{Spellbox|Chasten}}
{{Spellbox|Hex Blast}}
{{Spellbox|Cleansing Fire}}
{{Spellbox|Inviolable Resolve}}
{{Spellbox|Inviolable Resolve}}
{{Spellbox|Sacrosanct}}
{{Spellbox|Positive Charge}}
{{Spellbox|Rock Wall}}


== Warcaster  Rules ==
== Warcaster  Rules ==
=== Feat: Strength of Arms===
=== Feat: Vigilance of the Faithful===
When a friendly Faction model makes a melee attack against an anemy model while the enemy model in Kreoss' control range, the attack automatically hits. While in Kreoss's control range, friendly Faction models can make one additional melee attack during their Combat Actions. Strength of Arms lasts for one turn.  
While in Cyrenia's control range, friendly Faction models gain +2 DEF. When one or more friendly Faction models are destroyed or removed from play by an enemy attack while in Cyrenia's control range, immediately after the attack is resolved one friendly Faction warrior model in Cyrenia's control range can advance up to 3 inches. A model can only move once per turn as a result of Vigilance of the Faithful. Vigilance of the Faithful lasts for one round.


=== Additional Rules ===
{{Category:Warcaster}}
{{Category:Warcaster}}


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==Release Trivia==
==Release Trivia==
Released in [[Warmachine: Apotheosis]] (2005)
* Released in Exemplar Interdiction CID (2018.05)
 
 
==Battle Reports==


==Videos==


==Lore==
==Lore==
''High Exemplar Cyrenia is a cunning battlefield commander and skilled swordswoman who rouses her fellow Exemplar to feats of excellence. A luminary member of the Exemplar Order, she excels in defensive tactical strategies, coordinating the efforts of the knights under her command while inspiring them with the depth of her personal faith. Because of her diligence and peerless conviction to her duties, some whisper that she fights as if Menoth’s eyes were upon her.
''High Exemplar Cyrenia is a cunning battlefield commander and skilled swordswoman who rouses her fellow Exemplar to feats of excellence. A luminary member of the Exemplar Order, she excels in defensive tactical strategies, coordinating the efforts of the knights under her command while inspiring them with the depth of her personal faith. Because of her diligence and peerless conviction to her duties, some whisper that she fights as if Menoth’s eyes were upon her.
=Basic Info=
{{Infobox-Model
| name  = Cyrenia1
| image = Cyrenia1.jpg
| base  = Small
| spd  = 5
| str  = 6
| mat  = 8
| rat  irrelevant
| def  = 15
| arm  = 16
| cmd  irrelevant
| focus = 6
| hp    = 16
| wjp  = +28
}}
{{Warcaster}}
===Feat : Vigilance of the Faithful ===
# While in Cyrenia’s {{CTRL}} range, friendly Faction models gain +2 DEF.
# When one or more friendly Faction models are destroyed or RFP'd by an enemy attack while in Cyrenia’s {{CTRL}} range at any time except while advancing, immediately after the attack is resolved one friendly Faction warrior model in Cyrenia’s {{CTRL}} range can can advance up to 3˝. A model can only move once per turn as a result of Vigilance of the Faithful.
: Vigilance of the Faithful lasts for one round.
{{Tipbox|Although the second part of her feat triggers from any type of model, only ''warrior'' models can get the free move.}}
===Abilities===
* {{Battle Plan}}
** {{Desperate Mission|living [[Exemplar]] }}
** {{Heroic Call|living [[Exemplar]] }}
** {{Special Orders|living [[Exemplar]] }}
* {{Righteous Vengeance}}
===Weapons ===
* '''Relic Blade''' - 1" reach, P+S 11 melee attack.
** {{Magical Damage}}
** {{Weapon Master}}
===Spells===
{{Spellbox|
{{Dash}}
{{Hex Blast}}
{{Inviolable Resolve}}
{{Positive Charge}}
{{Rock Wall}}
}}
===Theme Forces ===
* {{Exemplar Interdiction}}. She gains [[Aegis]] in this theme.
* {{Guardians of the Temple}}
* {{The Creator's Might}}. She can start the game with upkeep in play, and upkeep them for free in turn 1, in this theme.
* {{The Faithful Masses}}
* {{si|Warriors of the Old Faith}}
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
Cyrenia's kit is devoted to making up for the shortcomings of Exemplars (speed, defensive) while increasing their offensive potential. Her feat, Battle Plans, and [[Dash]] makes her army fast and slippery, while her feat, [[Rock Wall]], and [[Inviolable Resolve]] can allow them to hold out a bit longer. [[Positive Charge]] is an excellent force multiplier for warjacks and warrior models alike. While she isn't the most powerful warcaster in the game, or even in the faction, she's still an Exemplar and shouldn't be underestimated when it comes down to fight (although be careful not to ''overestimate'' her offensive potential or durability either).
Although designed with Exemplar Interdiction in mind (her Battle Plans only affect Exemplars), infantry of all stripes can appreciate her spells and feat.
===Spell Thoughts ===
* Besides the obvious defensive benefits of a wall, Rock Wall can be used to restrict the movement of your opponent's models. It will stop charges from models without Pathfinder, and a properly placed wall can prevent a Huge-based model from getting into your models, especially when combined with existing obstructions.
* [[Dash]] allows your army to walk out of combat. You can use it to bypass jamming models, avoid free strikes, or walk into the back arcs of enemies if you have enough movement for the juicy backstrike bonus.
* [[Positive Charge]] is great on warjacks that can move after they've completed their movement, such as the [[Dervish]] with Side Step or the [[Purifier]] with Overtake. It really lets you dig deep, allowing your warjack to destroy one model and repositioning into a different area to help other models out with its buff.
* [[Inviolable Resolve]] is a nice ARM bonus for a model/unit that can counteract some control effects. It's best used on already tough models like [[Exemplar Cinerators]] or a warjack with a shield like the [[Indictor]] to make them even more difficult to remove.
* [[Hex Blast]] is a costly AOE nuke that can remove enemy upkeeps. Although you won't use it every game, it's the spell you'll reach for when you need to remove Arcane Shield off an enemy model or a debuff like Crippling Grasp on your own troops.
===Feat Thoughts ===
The timing of using feat can be tricky. You typically want to use it so when your opponent destroys models in the vanguard of your army you can move other models into a position to counter-attack the next turn.
The DEF buff provided by her feat, although not impressive, stacks with benefits such as Concealment or Cover; combining it with Rock Wall can let some of your models reach high levels both in melee and against shooting.
===Drawbacks & Downsides===
* Cyrenia doesn't speed up her warjacks, making it easy for the rest of her army to leave them behind.
* She can end up camping low due to how many spells she wants to get out every turn; although she has good defensive stats for a Protectorate warcaster, it might be a good idea to take a Shield Guard or two.
===Tricks & Tips===
* Cyrenia can use her Battle Plans on herself. Although you'll probably be using Special Orders on her most of the time, Heroic Call can (theoretically) save her once.
* Rock Wall is easily the most versatile spell on her card. Learn to position it so you can block off enemies from zones or reaching your own models.
=List Building Advice=
===Strategy===
Cyrenia specializes in getting the vanguard of her army up in the opponent's face to cause problems for the enemy, and then bringing the rest of her forces in to smash them via her feat and backed up by warjacks with Positive Charge on them. Although her army won't be as fast as Vindictus', it's more maneuverable due to [[Dash]] and her feat, hits harder, and she can personally deal with enemy upkeeps via [[Hex Blast]]. Her warjacks mainly play a supporting role, buffing her army through Positive Charge and providing a good mid-to-late game punch to deal with anything her infantry hasn't destroyed.
Cyrenia often favors a forward element to her army; she feats, rushes them into the enemy's face, and forces the opponent to destroy them, using her feat to move the slower portions of her army up the board.
===Theme Thoughts ===
{{Header|[[The Faithful Masses]]}}
Cyrenia really wants to have the Avartar of Menoth in her list, but also lots of good solos to support with her kit. Faithful Masses fits the bill exactly. Cyrenia's feat is slightly more useful in Faithful Masses than Exemplar Interdiction due to the higher base DEF of many of the models. Stacking Positive Charge atop the Hand of Vengeance bonus from the theme can turn any heavy warjack into a wrecking ball.
* The [[Avatar of Menoth]] is an independent warjack that generates its own Focus and has strong synergy with Cyrenia's spells. She can boost its offense and defense with Positive Charge and Inviolable Resolve, respectively. Positive Charge, Hymn of Battle and Hand of Vengeance push it to MAT 12, P+S 25 on its sword. Being able to generate its own Focus is also a big boon for Cyrenia, who is often Focus-strapped. Lastly placing a rock wall in front of the Avatar and having Gaze force the enemy to advance through the wall is a very crippling combo for many models because wall can prevent good landing spots for them, so with careful placement and Gaze, you can prevent many opponents within 8" from being able to engage it in melee. It is also gains +2 DEF during her feat, which can be really obnoxious when you park a [[Menite Archon]] right next to it for Ashen Veil induced DEF 16. In short, she makes its numbers so incredible, you need a very compelling reason ''not'' to take the Avatar.
* The various Paladin solos - [[Paladin of the Order of the Wall]], [[Champion of the Order of the Wall]], [[High Paladin Dartan Vilmon]] - can all make use of Cyernia's feat to bring them to a respectable DEF 15. Positive Charge also helps up their damage output.
* [[Allegiant of the Order of the Fist]] - Shifting Sand Stance + feat makes him nigh unassailable for enemy attacks.
* [[Initiates of the Order of the Wall]] are three Shield Guards that can't be knocked down, pushed, or placed while base to base with one another, and are ARM 21 while doing so and all of them are alive. Inviolable Resolve makes one unit ARM 23, and Positive Charge gives them a respectable offense.
* You can run two Menite Archons here, see below.
{{Header|[[Exemplar Interdiction]]}}
As an Exemplar and infantry-focused warcaster, Cyrenia works decently well here, but she is better in Faithful MAsses with Paladins and Avatar. Reason for that are that Exemplars thend to be slow and have low DEF and Cyrenia loves models with naturally high threat ranges and DEF values.
* [[Exemplar Cinerators]] - Cyrenia speeds them up with Dash and her Special Orders battle plan. Rock Wall gives them a respectable defense against shooting, while Positive Charge makes them hit as hard as Bastions. Inviolable Resolve is a nice ARM buff for them as well.
* [[Exemplar Vengers]] - Dash lets them simply walk out of combat, useful in case they get jammed. Inviolable Resolve also helps them weather shooting and light melee, making them base ARM 20 before Battle Driven kicks in. With Positive Charge, their swords are hitting at POW 12 with three dice, POW 14 if they've been damaged, so jamming them up with durable models can be a difficult proposition. They can also sit behind her wall for DEF18 against shooting.
* [[Knights Exemplar]] - Positive Charge makes them monsters when combined with Battle Driven, letting them hit at MAT 9 POW 15 Weapon Masters. Cyrenia's feat and Rock Wall can also help them get up the field. They obviously like Tough but Reposition when combined with cleave can allow them to cut deep to stay engaged even after finishing their attacks.
* [[Scrutator Potentate Severius]] - Everyone appreciates a +1/+1 to their offensive stats, and Severius' warjack is a great Positive Charge target due to its extra movement from Road to War.
* [[Exemplar Errants]] fill the role of a forward element. Additionally, Special Orders allows them to move up, shoot, and back away. Heroic Call makes them [[Tough]]; combined with Gravus' no-Knockdown bubble and Inviolable Resolve, you have a (somewhat) durable screening unit. Often being the frontline element of the army and the first to get engaged, Dash has a lot of uses for them. Not only does it extend their charge by one inch and their engagement run by two, but they can then use Parry to get out of the way of your counter charges, or move over to engage the enemy's second line and/or back strike his front line, which also makes quick work much more effective. While this trick can be used with any unit, Errants are the most obvious candidate because of their role and abilities (advanced deploy with pathfinder) and can still be made relatively durable (during feat turn they can be bumped to DEF14 ARM18 with no-knock-down-Tough, and can even be Unyielding and untargetable by magic)
* [[Fire of Salvation]] - FoS is a great character jack at a bargain price, with lots of relevant abilities on it's card. Naturally i will love PC.
* [[Severius0]] An auto- include in any Interdiction list. +1/+1 to hit an damge is just, too good to pass up and he can run another Positive Charge node for Cyrenia, that will alos benefit from Road to War.
{{Header|[[Guardians of the Temple]]}}
Like Faithful Masses, Cyrenia's feat is most likely more useful here than Exemplar Interdiction due to the model's higher base DEF. As her spell list is a general force multiplier for infantry, it works just as well for Flameguard as it does any other infantry model.
* [[Temple Flameguard]] - Cheap chaff unit that appreciates Dash, Positive Charge, and Rock Wall. Under her feat they become especially obnoxious to dislodge.
* [[Daughters of the Flame]] - Fast AD/Ambushing troops that get even faster with Dash. Although they won't hit hard even with Positive Charge, they become a pain to get rid of under her feat.
* [[Flame Bringers]] - Increased threat range with Dash and better accuracy/damage output with Positive Charge. Her feat can also help keep them alive.
{{Header|[[The Creator's Might]]}}
Although Cyrenia is mainly an infantry warcaster, her spells are flexible enough to support a battlegroup. Additionally, since none of her spells are battlegroup specific, she can fully support the junior warcaster's warjacks. Additionally, the theme has access to some good solos, such as the Menite Archon and [[Exemplar Warder]].
* Both junior warcasters ([[Durant1]] and [[Severius0]]) should be taken with Cyrenia; her low Focus precludes her from supporting a large battlegroup, and both offer good buffs for their warjacks.
* The [[Avatar of Menoth]] is just as valuable in Creator's Might as it is in Faithful Masses.
{{Header|Support Models - Various themes}}
* [[Choir of Menoth]] - The basic yet versatile warjack support for Menoth. Take at least one.
* The [[Vassal of Menoth]] helps her overcome her low FOCUS score, while a [[Vassal Mechanik]] can help keep your warjacks running.
* [[Hierophant]] - Helps Cyrenia in casting and recasting her spells, as well as providing better range for Positive Charge. Taking a Hierophant should be the first thing you do when making a list for her. Cyrenia has a lot of spells she wants to cast, and Harmonious Exaltation helps her get them all out while allowing her to camp on some Focus. Spiritual Conduit might not seem like a big deal, but the added RNG to her spells helps her spread the buffs around without having to take a costly Arc Node.
* [[Wrack]] - Cyrenia needs every bit of help she can get when it comes to her low FOCUS score. Take one or two.
{{Header|Mercenaries}}
* The [[Menite Archon]], already a durable and powerful melee solo, becomes an holy terror under Cyrenia. With its native Ashen Veil, her feat and/or Rock Wall can bring its DEF up to obnoxious levels (as well as buffing the DEF of nearby friendly models against living enemies), while it benefits greatly from Dash, Positive Charge, and Inviolable Resolve. Being a warrior model, it can benefit from her feat, and combined with Righteous Fury gives it a massive non-linear threat range.
* [[Rhupert]] or [[Saxon]] can hand out Pathfinder, which is one things Cyrenia can't do for her army. Take one if you're worried about terrain bogging your infantry up. While Saxon can be used to better hold flags, Rhupert can also provide you with a second source of Tough or extra defense for units that are currently not behind a rock wall.
===Battlegroup===
For the Battlegroup, Cyrenia likes to be able to spread Positive Charge around after she casts it on a warjack, so those who can move after their movement are great for her.
* [[Dervish]] - Two of them clock in at 17 pts, so with another heavy you have Cyrenia's warjack points filled exactly. they have Side Step and Parry, so they can deiver PC into interesting places and a combostrike coming from them hits hard to boot.
* [[Sanctifier]] - She usually has more than enough bodies in her list to give it a soul or two at which point it hits really hard with Hand of Fate and PC, and it fuels itself with focus as well! Ashen Veil also lifts it DEF to a point where her feat matters on it.
* [[Reckoner]] - Another 14 pt heavy also with Ashen Veil, it still has great melee game, but also has a very good gun.
* [[Revenger]] - An Arc Node can be helpful for getting her spells around but isn't strictly necessary. 2" reach and the repulsor shield go very well with PC, too.
* [[Templar]] - It takes to Inviolable Resolve remarkable well thanks to the Shield.
===Starting a 25 point Brawl list===
In 2020.11 Phillip Melvin, one of the LOS authors, put together this list for the [[Brawlmachine]] format. It was then updated for the 2021.10 errata. He even wrote about it's playstyle and expanding it beyond 25 points, which you can [https://www.loswarmachine.com/brawlmachine/2020/11/8/brawlmachine-list-building-protectorate-of-menoth read here].
'''[[Theme - Exemplar Interdiction]]
: '''[[High Exemplar Cyrenia|Cyrenia1]]''': [+28 WJP]
:* [[Hierophant]]: [2 pts]
:* [[Fire of Salvation]]: [13 pts]
:* [[Purifier]]: [8 pts]
:* [[Dervish]]: [7 pts]
: [[Exemplar Bastion Seneschal]]: [Free] {{grey|(5 pts)}}
: [[Exemplar Warder Elias Gade]]: [3 pts]
: [[Vassal Mechanik]]: [1 pt]
: [[Wrack]]: [1 pt]
: [[Exemplar Bastions]] (Min unit): [8 pts]
: [[Knights Exemplar]]: [7 pts]
:* Command Attachment: [3 pts]
{{Brawl}}
=Other=
===Trivia===
* Released in Exemplar Interdiction CID (2018.05)
* She is the second (known) warcaster of Idrian descent in the Protectorate, the first being Amon.
* She is the second (known) warcaster of Idrian descent in the Protectorate, the first being Amon.
===Other Protectorate models===
{{Index Menoth}}
===Rules Clarifications===
{{RC Magical Damage}}
{{RC Weapon Master}}
{{RC Warcaster}}
{{RC Battle Plan}}
{{RC Desperate Mission}}
{{RC Heroic Call}}
{{RC Special Orders}}
{{RC Righteous Vengeance}}
{{RC Dash}}
{{RC Hex Blast}}
{{RC Inviolable Resolve}}
{{RC Positive Charge}}
{{RC Rock Wall}}

Latest revision as of 19:44, 29 December 2024

Protectorate of Menoth Final Interdiction Warcaster


Model stats and abilities

Model Statistics

Base size = 30mmSPDAATMATDEFARMARCCTRL
Health = 18
FA = C
Cost = Free5681516612
-
-

Model Advantages and Abilities

Battle Plan

This model can use one of the following plans at any time during its activation:


Desperate Mission - RNG 5. Target friendly Faction warrior model. If the model is in range, it gains Last Word. Desperate Mission lasts for one round.

When a model with Last Word is disabled by an enemy attack, it can immediately advance up to 3 inches and can make one basic melee attack.
No errata for Last Word (Create)

Fight to the Last - RNG 5: Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Tough for one round.
Special Orders - RNG 5. Target friendly Faction warrior model/unit. If the model/unit is in range, it gains Reposition[3"].
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.


No errata for Reposition (Create)

No errata for Battle Plan (Create)
No errata for Desperate Mission (Create)
No errata for Fight to the Last (Create)
No errata for Special Orders (Create)




Righteous Vengeance
If one or more friendly Faction warrior models were destroyed or removed from play by enemy attacks while within 5 inches of a model with Righteous Vengeance during the last round, during your Maintenance Phase the model with Righteous Vengeance can advance up to 3 inches and make one basic attack.

No errata for Righteous Vengeance (Create)


Weapons

Relic Blade
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)

Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Spells

Dash Cost RNG AOE POW DUR OFF
2 Self Ctrl - Turn No
Spellcaster and friendly Faction warrior models activiating in its control range gain +1 SPD.
No errata for Dash (Create)
Hex Blast Cost RNG AOE POW DUR OFF
3 10 2 13/8 - Yes
Enemy upkeep spells and animi on the model/unit directly hit by Hex Blast immediately expire.
No errata for Hex Blast (Create)
Inviolable Resolve Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model/unit gains +2 ARM and cannot be knocked down or moved by a push or a slam.
No errata for Inviolable Resolve (Create)
Positive Charge Cost RNG AOE POW DUR OFF
2 6 - - Turn No
Target friendly Faction Chohort model gains +2 to melee attack and melee damage rolls.
While within 3 inches of the affected cohort model, other friendly Faction models gain +2 on melee attack and melee damage rolls.
No errata for Positive Charge (Create)
Rock Wall Cost RNG AOE POW DUR OFF
2 Ctrl - - Upkeep No
Place a wall template anywhere completely within the spellcaster's control range where it does not touch a model's base, an obstruction, or an obstacle. The wall is an obstacle that provides cover. The wall is removed from teh table if it is contacted by a model with an extra-large or huge base.
No errata for Rock Wall (Create)


Warcaster Rules

Feat: Vigilance of the Faithful

While in Cyrenia's control range, friendly Faction models gain +2 DEF. When one or more friendly Faction models are destroyed or removed from play by an enemy attack while in Cyrenia's control range, immediately after the attack is resolved one friendly Faction warrior model in Cyrenia's control range can advance up to 3 inches. A model can only move once per turn as a result of Vigilance of the Faithful. Vigilance of the Faithful lasts for one round.

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Changes and Updates

Release Trivia

  • Released in Exemplar Interdiction CID (2018.05)


Lore

High Exemplar Cyrenia is a cunning battlefield commander and skilled swordswoman who rouses her fellow Exemplar to feats of excellence. A luminary member of the Exemplar Order, she excels in defensive tactical strategies, coordinating the efforts of the knights under her command while inspiring them with the depth of her personal faith. Because of her diligence and peerless conviction to her duties, some whisper that she fights as if Menoth’s eyes were upon her.

  • She is the second (known) warcaster of Idrian descent in the Protectorate, the first being Amon.