Category:Soul Shatter: Difference between revisions

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{{QuickCat|Soul Shatter}}
Once per turn, when a non-soulless living enemy model advances and ends its movement or is placed within 4 inches of this model, this model can spend 1 essence point. When it does, the living model gains Soulless for the rest of the game and this model's Leader gains its soul token.
 
<noinclude>{{Category:Model Advantage}}</noinclude>
[[Category: Model ability]]
 
[[Category: Soul Taker]]

Latest revision as of 17:18, 1 November 2024

Once per turn, when a non-soulless living enemy model advances and ends its movement or is placed within 4 inches of this model, this model can spend 1 essence point. When it does, the living model gains Soulless for the rest of the game and this model's Leader gains its soul token.

From Page: Soul Shatter

Description for Soul Shatter

Once per turn, when a non-soulless living enemy model advances and ends its movement or is placed within 4 inches of this model, this model can spend 1 essence point. When it does, the living model gains Soulless for the rest of the game and this model's Leader gains its soul token.

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Pages in category "Soul Shatter"

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