Doctor Alejandro Mosby: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
m (1 revision imported)
mNo edit summary
Line 1: Line 1:
{{CGbox|[[Crucible Guard]] {{Character}} {{Command Attachment}} - ([[Ranking Officer]]) }} [[Category : Model]]
[[:Category:Crucible Guard|Crucible Guard]] [[:Category:Solo|Solo]]
{{4P|Crucible Guard}}
[[Category:Crucible Guard]]
[[Category:Solo]]
[[Category:Legacy]]
[[Category:Prime]]


''Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division, has become obsessed with the effect of alchemical concoctions on the body, human or otherwise. Soldiers given to his care receive treatment with wary apprehension, as the man has a reputation as a dangerous lunatic. He views the battlefield as the ideal test bed for his latest creations, exposing his troops to all manner of combat stimulants without restriction. That a significant number of his mercenaries who survive the fighting subsequently expire does not deter the doctor in the slightest.
== Model stats and abilities ==
 
{{Model-stats
=Basic Info=
| name=  
{{Infobox-Model
| base=
| name = {{PAGENAME}}
| hp=
| image = Morely.jpg
| spd=
| base  = Small
| mat=
| spd   = 6
| rat=
| str  =  
| def=
| mat   = 6
| arm=
| rat   irrelevant
| fa=C
| def   = 13
| cost=free
| arm   = 12
| arc=
| cmd  = 7
|ctrl=
| hp    = 5
| abilities =
| cost  = 4
{{AbilitySingle|Headbutt Power Attack}}
| fa    = C
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
}}
}}


{{Attachment|Small- or Medium-based [[Mercenary]]|small- or medium-based Mercenary}}
== Weapons ==
 
{{Weapon|weapon=GUN|type = R |rng =11 |rof = 1 |aoe = - |pow = 13| loc = -| abilities = {{AbilityOptions|Special Attack|Pounder}} }}
{{Ranking Officer|Crucible Guard}}
{{Weapon|weapon=AXE|type = M |rng = 1 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Weapon}} }}
 
===Abilities===
* {{Officer}}
* {{Breather}}
* {{Field Work}}
** {{Coagulum of Entropy}}
** {{Fortemorphic Elixir}}
** {{The Good Stuff}}
* {{Heal|d3+2}}
* {{Revivifier}}


===Weapons ===
* '''Combat Syringe''' - 0.5" reach, doesn't do a damage roll.
** {{Anaesthesia}}
** {{Needle}}


===Theme Forces ===
== Solo  Rules ==
As a Merc unit attachment, he can be in the theme that allows Merc units:
{{Category:Solo}}
* {{Magnum Opus}}


==Errata==
No Errata specifically for this model.


=Thoughts on {{PAGENAME}}=  
== Changes and Updates ==
==={{PAGENAME}} in a nutshell===
{{PAGENAME}} is a ranking officer - a model who takes control of a unit of Mercenaries and makes them Crucible Guard while he's alive. He also gives that unit a little more "oomph" with his drugs.


There are three different reasons you'll include a Ranking Officer:
===Mk3 to Mk4===


# You want to get a "friendly Faction" spell/buff from your CG caster onto a Mercenary unit.
==Release Trivia==
# You want to get a "friendly Faction" spell/buff from a Mercenary unit onto your own forces.
# You want to include a Mercenary unit anyway, and they will get better with the drugs.
 
===Combos & Synergies===
* [[Steelhead Halberdiers]] - cheap enough, Tough helps with delivery/jamming, +2 STR means they hit at POW13 while charging. Syvestro's Transmutation pushes their STR even higher and DEF to above average.
* [[Order of Illumination Resolutes]] - A great medium-base unit that gets a lot of benefits from Mosby with a laundry list of good synergies. [[Gearhart]] and [[Syvestro]] can really make them shine. They can bring up to 3 [[Morrowan Battle Priest]] attachments for some cheap, hard-hitting shield guards.
* [[Legion of Lost Souls]] - Expensive and don't benefit from all of Mosby's special rules, but truly ridiculous with [[Transmutation]] and other CG buffs. They can also bring [[Morrowan Battle Priest]] attachments, and their [[Blood Bound]] recursion ability can not only bring back Priests, but also Mosby himself. Keep in mind they cannot Shield Wall as long as he's alive.
* [[Horgenhold Forge Guard]] - Weapon Masters love STR buffs and with other CG (de)buffs they can hit extremely hard.
* [[Press Gangers]] - Advance Deployment is great, bonus STR and CG (de)buffs let them hit reasonably hard and overtake facilitates usage of Gang. Shanghai is situationally useful for RFP and recursion.
* [[Sea Dog Pirates]] - Another cheap unit that have some unusual synergies with Mosby and CG casters. Adding [[Lord Rockbottom]] pushes them into truly ridiculous territory for such a cheap unit.
* [[Greygore Boomhowler & Co.]] - Premiere jamming unit with no-KD 4+ tough.
* [[Herne & Jonne]] - Artillerist for all your AOE needs. They also of course love CG buffs and debuffs. A Scattershot buffed by Artillerist and e.g. Hot-Shot against a rusted target is going to hurt.
 
===Drawbacks & Downsides===
* With no defensive mechanism outside of Tough, Mosby is easy to kill and without him melee units lose a lot of their oomph.
* He has a relatively small CMD stat of 7 which limits the ability of the unit to spread out and requires Mosby to be close to the action where he does not want to be.
* The Mercenary unit can't take their normal CA, and some Merc units only get decent when they get that CA.
* The only order a Ranking Officer can issue is Press Forward (plus any on their own card, which Mosby has none). This means Merc units can't use specialized orders such as Shield Wall, at least not until Mosby dies.
 
===Tricks & Tips===
* His mini-feat '''Revivifier''' applies to ALL friendly faction models within 7" of Mosby, not just his unit.
* '''Coagulum of Entropy''' only applies the [[Corrosion]] continuous effect, it does not directly damage enemies, and even then only after they hit a model. As such, it gets more utility by giving the unit Immunity:[[Corrosion]] to protect them from friendly corrosion (e.g., [[Vulcan]] sprays) or enemy corrosion attacks.
 
=Other=
===Trivia===
[[File:Mosby_Mustache.png|thumb|"Excuse me, I...mustache you a question."|200px]]
* Released with the Faction release (2018.06)
* Released with the Faction release (2018.06)
* PP originally called the model Doctor Adolpheus Morely but he was renamed in 2018.11 and given new artwork. <br>Why, you ask? There was a bit of scandal about references to Hitler: his original artwork had a shadow that looked suspiciously like a Hitler mustache, his name contained "Adolph", and lastly "Dr. Morely" is similar to "Dr. Morell" (who was Hitler's personal physician). <br>PP denied any intentional correlation.
* PP originally called the model Doctor Adolpheus Morely but he was renamed in 2018.11 and given new artwork. <br>The original artwork had a shadow was interpreted by community members as looking suspiciously like a "Hitler mustache," his name contained "Adolph", and lastly "Dr. Morely" was seen as similar to "Dr. Morell" (who was Hitler's personal physician). PP denied any intentional correlation.


===Other Crucible Guard models===
==Lore==
{{Index Crucible Guard}}
''Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division, has become obsessed with the effect of alchemical concoctions on the body, human or otherwise. Soldiers given to his care receive treatment with wary apprehension, as the man has a reputation as a dangerous lunatic. He views the battlefield as the ideal test bed for his latest creations, exposing his troops to all manner of combat stimulants without restriction. That a significant number of his mercenaries who survive the fighting subsequently expire does not deter the doctor in the slightest.
 
===Rules Clarifications===
{{RC Anaesthesia}}
{{RC Needle}}
 
{{RC Ranking Officer}}
{{RC Attachment}}
{{RC Officer}}
{{RC Breather}}
{{RC Field Work}}
{{RC Coagulum of Entropy}}
{{RC Fortemorphic Elixir}}
{{RC The Good Stuff}}
{{RC Heal}}
{{RC Revivifier}}

Revision as of 18:13, 18 February 2024

Crucible Guard Solo

Model stats and abilities

Model Statistics

Base size =
Health =
FA = C
Cost = free
-
-





Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

GUN
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Pounder - Category:Pounder
No errata for Special Attack (Create)
No errata for Pounder (Create)
AXE
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -

Weapon
Category:Weapon

No errata for Weapon (Create)


Solo Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released with the Faction release (2018.06)
  • PP originally called the model Doctor Adolpheus Morely but he was renamed in 2018.11 and given new artwork.
    The original artwork had a shadow was interpreted by community members as looking suspiciously like a "Hitler mustache," his name contained "Adolph", and lastly "Dr. Morely" was seen as similar to "Dr. Morell" (who was Hitler's personal physician). PP denied any intentional correlation.

Lore

Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division, has become obsessed with the effect of alchemical concoctions on the body, human or otherwise. Soldiers given to his care receive treatment with wary apprehension, as the man has a reputation as a dangerous lunatic. He views the battlefield as the ideal test bed for his latest creations, exposing his troops to all manner of combat stimulants without restriction. That a significant number of his mercenaries who survive the fighting subsequently expire does not deter the doctor in the slightest.