Wurmwood, Tree of Fate: Difference between revisions

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''The enigmatic Circle blackclad Cassius the Oathkeeper is bound to serve the ancient Wurmwood, Tree of Fate. Wurmwood passes harsh judgment on all who fall beneath its branches, harvesting their souls to fuel Cassius’ magic. Those who stand against the Circle Orboros face an unpredictable battlefield, as whole forests spring fully-grown from the earth, entrapping enemies within their deadly green depths.''
[[Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]] [[:Category:Warlock|Warlock]]  ([[:Category:Legacy|Legacy]] [[:Category:Prime|Prime]])
[[Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]] [[:Category:Warlock|Warlock]]  ([[:Category:Legacy|Legacy]] [[:Category:Prime|Prime]])


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[[Category:Leader]]
[[Category:Leader]]


=Model stats and abilities=
==Model stats and abilities==
{{Model-stats
{{Model-stats
| name  = Wurmwood 1
| name  = Wurmwood 1
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| ctrl  = 14
| ctrl  = 14
| abilities =  
| abilities =  
{{Model Advantage | Eyeless Sight}}
{{AbilitySingle|Eyeless Sight}}
{{Model Advantage | Advance Deployment}}                     
{{AbilitySingle|Advance Deployment}}                     
{{Model Advantage | Ghost Shield}}
{{AbilitySingle|Ghost Shield}}
{{Model Advantage | Immobile}}
{{AbilitySingle|Immobile}}
{{Model Advantage | Prowl}}
{{AbilityOptions|Prowl|Stealth}}
{{AbilityOptions | Soul Taker| Altar of Sacrifice}}
{{AbilityOptions|Soul Taker|Altar of Sacrifice}}
{{Model Advantage | Strange Growth}}
{{AbilitySingle|Strange Growth}}
}}
}}
 
==Weapons==
{{Category:Warlock|Warlock}}
 
=Weapons=
This model has no ranged or melee weapons.
This model has no ranged or melee weapons.
 
==Spells==
</table>
 
=Feat=
Black Roots
{{#ifexist: Template:Errata-Black Roots|
{{Template:Errata-Black Roots}}
|  }}
 
=Spells=
{{Spellbox|Curse of Shadows}}
{{Spellbox|Curse of Shadows}}
{{Spellbox|Dark Path}}
{{Spellbox|Dark Path}}
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{{Spellbox|Stranglehold}}
{{Spellbox|Stranglehold}}


 
=== Spell Rack ===
==Spell Rack==
Legacy warlocks have no access to spell racks.
Legacy warlocks have no access to spell racks.


=Errata=
==Warlock Rules==
{{Category:Warlock}}
===Feat===
'''Black Roots'''
* The area within 10 inches of Wurmwood becomes a forest.
* Enemy models that become knocked down while within 10 inches of Wurmwood suffer 1 damage point.
* Black Roots lasts for one round.
{{#ifexist: Template:Errata-Black Roots|
{{Template:Errata-Black Roots}}
|  }}
==Errata==
Refer to individual item errata.  
Refer to individual item errata.  


=Changes and Updates=
==Changes and Updates==
==Mk3 to Mk4==
===Mk3 to Mk4===
*Advanced Deployment reduced to 3 inches.  
*Advanced Deployment reduced to 3 inches.  
*No more back arcs. As a result, lost Arcane Vision and Circular Vision ability.  
*No more back arcs. As a result, lost Arcane Vision and Circular Vision ability.  
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*Soul Taker: Alter of Sacrifice no longer collects souls from friendly models (global change to soul collection).   
*Soul Taker: Alter of Sacrifice no longer collects souls from friendly models (global change to soul collection).   


=Lore=
==Lore==
 
''The enigmatic Circle blackclad Cassius the Oathkeeper is bound to serve the ancient Wurmwood, Tree of Fate. Wurmwood passes harsh judgment on all who fall beneath its branches, harvesting their souls to fuel Cassius’ magic. Those who stand against the Circle Orboros face an unpredictable battlefield, as whole forests spring fully-grown from the earth, entrapping enemies within their deadly green depths.''
=Trivia=
==Trivia==
* Released in [[Forces of Hordes: Circle Orboros]] (2010)
* Released in [[Forces of Hordes: Circle Orboros]] (2010)
* In MK 2, it was Cassius who was the "warlock" (having the Fury score, spells, and feat) while Wurmwood was the solo. The developers have stated that the present incarnation of Wurmwood is how they originally wanted it to have been in MK 2.
* In MK 2, it was Cassius who was the "warlock" (having the Fury score, spells, and feat) while Wurmwood was the solo. The developers have stated that the present incarnation of Wurmwood is how they originally wanted it to have been in MK 2.


=Battle Reports=
==Battle Reports==


=Videos=
==Videos==

Latest revision as of 16:50, 3 February 2024

Circle Orboros Devourer's Host Warlock (Legacy Prime)

Model stats and abilities

Model Statistics

Base size = 50 mmAATDEFARMARCCTRL
Health = 20
FA = C
Cost = Free7518714
-
-

Model Advantages and Abilities

Eyeless Sight
Eyeless Sight
This model ignores cloud effects when determining Line of Sight. This model ignores Concealment and Stealth and never suffers Blind.

No errata for Eyeless Sight (Create)

Advance Deployment
Advance Deployment
In most scenarios, this model can be deployed after normal deployment, up to three inches beyond the established deployment zone.

No errata for Advance Deployment (Create)


Ghost Shield
This model gains +1 ARM for each soul token currently on it.

No errata for Ghost Shield (Create)


Immobile
This model has no Normal Movement or Combat Action, cannot become knocked down or be moved, and is automatically hit by melee attacks.

No errata for Immobile (Create)

Prowl
While this model has concealment, it gains Stealth.
Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum


No errata for Stealth (Create)



Soul Taker

This model can gain soul tokens from living models that are not soulless. If multiple models are eligible to claim a soul token as a result of the destruction of a model, the nearest eligible model claims the token. If this model reaches its limit on how many soul tokens it may collect, then it is not considered eligible for claiming that token.

This model cannot gain soul tokens from friendly models destroyed by friendly attacks, such as from trample power attacks, or spray attacks that hit friendly models.


Altar of Sacrifice - When a living model is destroyed in this model's control range, this model gains the destroyed model's soul token. This model can have up to three soul tokens at any time. After this model leeches during your next Control Phase, replace each soul token with 1 fury point.
No errata for Soul Taker (Create)
No errata for Altar of Sacrifice (Create)




Strange Growth
Once per turn at any time during its activation, place this model anywhere completely within 5 inches of its current location.

No errata for Strange Growth (Create)


Weapons

This model has no ranged or melee weapons.

Spells

Curse of Shadows Cost RNG AOE POW DUR OFF
3 8 - - Upkeep Yes
Target model/unit suffers -2 ARM.
A model can advance through an affected model if it has enough movement to move completely past its base.
No errata for Curse of Shadows (Create)
Dark Path Cost RNG AOE POW DUR OFF
2 Ctrl - - - No
Dark Path can be cast only while Cassius is in Wurmwood's control range.
Immediately place Cassius completely within 2 inches of Wurmwood or place Wurmwood completely within 2 inches of Cassius.
A model cannot advance this turn after being placed by Dark Path.
No errata for Dark Path (Create)
Hellmouth Cost RNG AOE POW DUR OFF
4 8 2 12/12 - Yes
On a direct hit, before making the damage roll, push models within 2 inches of the model directly hit 2 inches directly toward it in the order you choose.
Models boxed by Hellmouth are removed from play.
No errata for Hellmouth (Create)
Rapid Growth Cost RNG AOE POW DUR OFF
2 Ctrl - - Upkeep No
Place a 3-inch template anywhere completely within the spellcaster's control range. The template is forest terrain that remains in play as long as its upkeep is paid.
No errata for Rapid Growth (Create)
Stranglehold Cost RNG AOE POW DUR OFF
3 10 - 13 Special Yes
A model damaged by Stranglehold forfeits either its Normal Movement or its Combat Action during its next activation, as its controller chooses.
No errata for Stranglehold (Create)


Spell Rack

Legacy warlocks have no access to spell racks.

Warlock Rules

Warlock

Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Feat

Black Roots

  • The area within 10 inches of Wurmwood becomes a forest.
  • Enemy models that become knocked down while within 10 inches of Wurmwood suffer 1 damage point.
  • Black Roots lasts for one round.

Errata

Refer to individual item errata.

Changes and Updates

Mk3 to Mk4

  • Advanced Deployment reduced to 3 inches.
  • No more back arcs. As a result, lost Arcane Vision and Circular Vision ability.
  • Just a Tree? is no longer an ability. The tree has Prowl, which is the same, but now Wurmwood is a living model.
  • Soul Taker: Alter of Sacrifice no longer collects souls from friendly models (global change to soul collection).

Lore

The enigmatic Circle blackclad Cassius the Oathkeeper is bound to serve the ancient Wurmwood, Tree of Fate. Wurmwood passes harsh judgment on all who fall beneath its branches, harvesting their souls to fuel Cassius’ magic. Those who stand against the Circle Orboros face an unpredictable battlefield, as whole forests spring fully-grown from the earth, entrapping enemies within their deadly green depths.

Trivia

  • Released in Forces of Hordes: Circle Orboros (2010)
  • In MK 2, it was Cassius who was the "warlock" (having the Fury score, spells, and feat) while Wurmwood was the solo. The developers have stated that the present incarnation of Wurmwood is how they originally wanted it to have been in MK 2.

Battle Reports

Videos