<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://disgruntledwargamer.com/warmawiki/index.php?action=history&amp;feed=atom&amp;title=Malvin%2C_Revenge_Artist</id>
	<title>Malvin, Revenge Artist - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://disgruntledwargamer.com/warmawiki/index.php?action=history&amp;feed=atom&amp;title=Malvin%2C_Revenge_Artist"/>
	<link rel="alternate" type="text/html" href="http://disgruntledwargamer.com/warmawiki/index.php?title=Malvin,_Revenge_Artist&amp;action=history"/>
	<updated>2026-04-04T05:18:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://disgruntledwargamer.com/warmawiki/index.php?title=Malvin,_Revenge_Artist&amp;diff=3566&amp;oldid=prev</id>
		<title>T0uelahat: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://disgruntledwargamer.com/warmawiki/index.php?title=Malvin,_Revenge_Artist&amp;diff=3566&amp;oldid=prev"/>
		<updated>2024-01-13T14:06:07Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:06, 13 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>T0uelahat</name></author>
	</entry>
	<entry>
		<id>http://disgruntledwargamer.com/warmawiki/index.php?title=Malvin,_Revenge_Artist&amp;diff=3565&amp;oldid=prev</id>
		<title>wmu&gt;Juckto at 23:54, 19 November 2023</title>
		<link rel="alternate" type="text/html" href="http://disgruntledwargamer.com/warmawiki/index.php?title=Malvin,_Revenge_Artist&amp;diff=3565&amp;oldid=prev"/>
		<updated>2023-11-19T23:54:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Main page announcement}}&lt;br /&gt;
{|&lt;br /&gt;
| [[File: MercenariesLogo.jpg|100px]] [[File: MinionsLogo.jpg|100px]]&lt;br /&gt;
| {{FH2|{{PAGENAME}} }}&amp;lt;BR&amp;gt;&lt;br /&gt;
{{FH3|{{Mercenary}}, &amp;amp; {{Minion}}, {{Gobber}} {{Character}} {{Solo}} }}&lt;br /&gt;
|} [[Category:Model]]&lt;br /&gt;
{{4U}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;After his defeat last season, Malvin (that wretch) fled from the smoldering ruin of his previous schemes and the victorious heroes who had bested him. Protected by his custom-built hazard suit and weaponry, Malvin scoured the wintertime wasteland for and opportunity to get back at the do-gooders. Luckily for Malvin, and unluckily for the rest of the world, he stumbled upon the Malignant Fusion of Karchev &amp;amp; Deathjack in the wastes and led them right to those who had done him wrong. &lt;br /&gt;
&lt;br /&gt;
=Basic Info=&lt;br /&gt;
{{Infobox-Model&lt;br /&gt;
| name  = [[Malvin|Malvin2]]&lt;br /&gt;
| image = Malvin2.jpg&lt;br /&gt;
| base  = Small&lt;br /&gt;
| spd   = 6&lt;br /&gt;
| str   = 4&lt;br /&gt;
| mat   4 irrelevant&lt;br /&gt;
| rat   = 6&lt;br /&gt;
| def   = 14&lt;br /&gt;
| arm   = 14&lt;br /&gt;
| cmd   8 irrelevant&lt;br /&gt;
| cost  = 5&lt;br /&gt;
| fa    = C&lt;br /&gt;
| hp    = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Riot Quest}}&lt;br /&gt;
&lt;br /&gt;
{{Mastermind|Gobber}}&lt;br /&gt;
: &amp;#039;&amp;#039;Tip: When using &amp;#039;&amp;#039;&amp;#039;Warroom&amp;#039;&amp;#039;&amp;#039; you add Malvin to your army by attaching it to a Gobber model.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
* {{Gunfighter}}&lt;br /&gt;
* {{Immunity: Cold}}&lt;br /&gt;
* {{Creeper}}&lt;br /&gt;
* {{Freezer}}&lt;br /&gt;
* {{Hazard Suit}}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{Ranged|Frost Gun|8|aoe=3|12|&lt;br /&gt;
* {{Cold Damage}}&lt;br /&gt;
* {{Magical Damage}}&lt;br /&gt;
* {{Freeze}}&lt;br /&gt;
* {{Range Modulator}} }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Theme Forces===&lt;br /&gt;
The Mastermind rule makes listing theme forces for Malvin a bit intricate. The main thing is that, as of 2020.08, every Faction can get access to a Gobber except for Convergence, Retribution, and Grymkin. Mercenary &amp;amp; Minion armies have the most Gobbers, and Cygnar have fairly easy access to Gobbers. &lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Mercenaries&lt;br /&gt;
** {{Flame in the Darkness}}&lt;br /&gt;
** {{Llaelese Resistance}}&lt;br /&gt;
** {{Soldiers of Fortune}}&lt;br /&gt;
** {{The Irregulars}}&lt;br /&gt;
** {{The Talion Charter}}&lt;br /&gt;
	&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Minions&lt;br /&gt;
** {{The Blindwater Congregation}} - This theme normally allows &amp;quot;Gobber&amp;quot; models, but despite being a Gobber themselves M&amp;amp;M &amp;#039;&amp;#039;still&amp;#039;&amp;#039; require at least one other Gobber to go in this theme.&lt;br /&gt;
** {{The Thornfall Alliance}}&lt;br /&gt;
** {{Vengeance of Dhunia}}&lt;br /&gt;
** {{Will Work for Food}}&lt;br /&gt;
 &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Other Factions&lt;br /&gt;
** As mentioned above, most Factions can hire at least one Mercenary/Minion Gobber. However this will often &amp;quot;use up&amp;quot; your Mercanry/Minion slot. Refer to [[#Other Theme Forces]], below.&amp;lt;br&amp;gt;Also, special mention to:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;[[Cygnar]]&amp;#039;&amp;#039;&amp;#039; have an in-Faction unit of Gobbers ([[Field Mechaniks]]), so have fairly easy access to Melvin &amp;amp; Mayhem.&lt;br /&gt;
** {{Flame in the Darkness}} is a multi-Faction theme that also happens to have Field Mechaniks.&lt;br /&gt;
** {{Hearts of Darkness}} (Infernals) with [[Sloan]] or [[Crosse2]] can get Gobbers.&lt;br /&gt;
** {{Vengeance of Dhunia}} (Minion/Trollblood) has lots of Gobbers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thoughts on Malvin2=&lt;br /&gt;
===Malvin2 in a nutshell===&lt;br /&gt;
Malvin2 is armed with a powerful freeze ray and had some shenanigans to get into a good location with Creeper, he has some awful match ups being unable to do anything versus cold immune enemies. But when you need to set up as assassination there are worse ways than a point blank aoe freeze.&lt;br /&gt;
&lt;br /&gt;
===Combos &amp;amp; Synergies===&lt;br /&gt;
{{Header|[[Vengeance of Dhunia]]}}&lt;br /&gt;
* [[Grim2]] - Snipe and Mark Target from the feat are both excellent abilities for him, as it lets him freeze fools from far away.&lt;br /&gt;
* [[Gunnbjorn2]] - Malvin gets to hide out in a foxhole and on feat turn the AOE does full damage on blasts. Bring it Down lets you fire the freeze gun a second time a turn.&lt;br /&gt;
&lt;br /&gt;
{{Header|Anywhere else}}&lt;br /&gt;
* [[Thagrosh Hellborne]], [[Absylonia, Terror of Everblight]] - Blight Bursting frozen targets is a great play as it prevents shaking stationary.&lt;br /&gt;
* [[Man-O-War Demolition Corps]] - The freeze ray enables Shatter on these guys.&lt;br /&gt;
* Anything with [[Disruption]] to stop Warnouns from shaking Stationary.&lt;br /&gt;
&lt;br /&gt;
===Drawbacks &amp;amp; Downsides===&lt;br /&gt;
* No melee weapon, meaning no charges, and no attacks at all if ranged attacks are shut off for him.&lt;br /&gt;
* If you take him you cannot take [[Malvin &amp;amp; Mayhem]] and vice versa. Then again casters who want them don&amp;#039;t really want Malvin2 and vice versa.&lt;br /&gt;
* As a ranged solo, he is pretty unremarkable compared to his peers. You take him if you want to freeze some fools, and that&amp;#039;s it.&lt;br /&gt;
&lt;br /&gt;
===Tricks &amp;amp; Tips===&lt;br /&gt;
* Remember his gun is magical, so he can remove the odd [[Gremlin Swarm]] from the table, or freeze a Protectorate jack under [[Hymn of Passage]].&lt;br /&gt;
* He doesn&amp;#039;t actually have Attack Types, so if you get a bonus attack the gun is &amp;quot;stuck&amp;quot; in the same shot type as the last time you used it.&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Released 2021.10&lt;br /&gt;
&lt;br /&gt;
===Other Faction models===&lt;br /&gt;
{{Index Mercenary}}&lt;br /&gt;
{{Index Minion}}&lt;br /&gt;
&lt;br /&gt;
===Rules Clarifications===&lt;br /&gt;
{{RC Mastermind}}&lt;br /&gt;
&lt;br /&gt;
{{RC Gunfighter}}&lt;br /&gt;
{{RC Immunity: Cold}}&lt;br /&gt;
{{RC Creeper}}&lt;br /&gt;
{{RC Freezer}}&lt;br /&gt;
{{RC Hazard Suit}}&lt;br /&gt;
&lt;br /&gt;
{{RC Magical Damage}}&lt;br /&gt;
{{RC Freeze}}&lt;br /&gt;
{{RC Range Modulator}}&lt;/div&gt;</summary>
		<author><name>wmu&gt;Juckto</name></author>
	</entry>
</feed>