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  • {{Weapon|weapon=Auto Cannon|type = R|rng = 8 |rof = D3+1|aoe = - |pow = 12| loc = L|abilities ={{Abilit ...lows with its piston hammer before finishing with a withering hail of auto cannon shells.'' ...
    2 KB (220 words) - 20:55, 30 October 2024
  • === Auto Cannon stats and abilities === | name= Auto Cannon ...
    2 KB (304 words) - 01:54, 1 April 2024
  • {{Weapon|weapon=Auto Cannon|type=R|rng=14|rof=1|aoe=2|pow=15/10|loc=X2|abilities={{AbilityComplex|main= ...
    1 KB (122 words) - 01:11, 3 April 2024
  • {{Weapon|weapon=Auto Cannon|type = R |rng = 12 |rof = D3 |aoe = - |pow = 12| loc = X2 (L&R)|abilities = ...
    2 KB (195 words) - 22:24, 30 October 2024
  • {{Ranged-loc|Heavy Cannon (x2)|10|16|aoe=4|loc=1 Each Side| * Gets 3d6 for the impact attack rolls (thanks to Line Breaker) that auto-knockdown and deal a POW 14 +2d6 damage roll. ...
    8 KB (1,252 words) - 14:24, 13 January 2024
  • {{Ranged|Hand Cannon|12|12| }} ...r Field Gun crew, or mere Infantry unit. With his point cost, it is almost auto-incude if you take Winter Guard too. ...
    3 KB (433 words) - 14:24, 13 January 2024
  • ...not an AoE attack), the Field Gun benefits greatly from Veteran Leader. An auto-knockdown on hit is a very powerful ability, setting up many assassination ...eater chance, or simply hit the broad side of a barn with your Destroyer's cannon. ...
    7 KB (1,054 words) - 14:24, 13 January 2024
  • * [[Siege1]] has a great gun in his Rocket Cannon and has a great special attack in [[Ground Pounder]]. He can run Sons of Th * He's hard to hit with high DEF, but that doesn't help against auto-hits. Being weakly armoured doesn't help against that either. ...
    7 KB (1,108 words) - 14:26, 13 January 2024
  • {{Ranged|Hand Cannon|12|12| }} ...ght annoying. Knock beasts and/or jacks down with the cannon (a big AOE of auto knockdown is always fun) then pop Haley's feat. ...
    17 KB (2,881 words) - 14:26, 13 January 2024
  • * The [[Corollary]] is an auto-include if you are planning on playing a Convergence battlegroup (generally ...s your control range and makes vectors more efficient; it is considered an auto-include with every Convergence caster that uses Vectors. The Diffuser fires ...
    23 KB (3,591 words) - 14:03, 13 January 2024
  • {{Ranged|Hand Cannon|12|12| }} * '''Auto-hitting attacks''' ...
    14 KB (2,192 words) - 13:50, 13 January 2024
  • {{Ranged|Rocket Cannon|14|14| ...an excellent ranged game and assassination potential thanks to his Rocket Cannon (specifically Ground Pounder) coupled with his armor-breaking feat. ...
    19 KB (3,149 words) - 14:26, 13 January 2024
  • * [[Scharde Pirates]] - Cannon fodder unit. Watch out for auto-hitting attacks such as [[Electro-Leap]] and [[Eruption of Spines]]. Also, ...
    36 KB (5,775 words) - 13:50, 13 January 2024
  • {{Weapon | weapon= Hand Cannon| type = R | rng = 12 | rof = 1 | aoe = - | pow = 12| loc = - | abilities = * An assassination via Prostration and then auto-hitting the now knocked down caster isn't plan A, but it's one of the many ...
    13 KB (1,995 words) - 02:46, 9 February 2024
  • ...pell, found on many Protectorate casters. First cast it on your front line cannon fodder, then on second line unit that will get most heat next turn (can be ...ck with high MAT and astounding mobility for its faction definitely not an auto include but still stylish. With his side step he can unjam your infantry, m ...
    14 KB (2,235 words) - 14:24, 13 January 2024
  • {{Weapon | weapon= Hand Cannon| type = R | rng = 12 | rof = 1 | aoe = - | pow = 12| loc = - | abilities = * Pitch and Sprint. The auto-KD nature of his mount means you can often negate free strikes before Sprin ...
    14 KB (2,291 words) - 02:47, 9 February 2024
  • ...to make your beasts hit harder and more accurately although at the cost of auto-frenzying the next turn. ...put together a melee force, a ranged force, or magic force. They can spam cannon fodder, or have a few elite troops. ...
    21 KB (3,136 words) - 14:05, 13 January 2024