Shifting Stones

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Circle Orboros Secret Dominion Blackclad Unit

Model stats and abilities

Model Statistics

Base size = 30mmDEFARM
Health = 5
FA = 2
Cost = 2 (3 grunts)520
Cost per model = 0.66
-

Model Advantages and Abilities

Advance Deployment
Advance Deployment
In most scenarios, this model can be deployed after normal deployment, up to three inches beyond the established deployment zone.

No errata for Advance Deployment (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Immobile
This model has no Normal Movement or Combat Action, cannot become knocked down or be moved, and is automatically hit by melee attacks.

No errata for Immobile (Create)

Shifting Powers

Healing Field - Remove d3 damage points from the models in this unit and from other friendly Faction models within 2 inches of one or more models in this unit. Roll separately for each model.
Shifting - Place one model in this unit anywhere completely within 8 inches of its current location. Then place the other models in this unit 2 inches of it.
Teleportation - If all three Shifting Stone models in this unit are in play, place one friendly Faction model whose base is within the triangular area between them anywhere completely within 8 inches of its current location. The placed model must forfeit its normal Movement after being placed this turn. A model can be placed only once per turn as a result of Teleportation.
No errata for Shifting Powers (Create)
No errata for Healing Field (Create)
No errata for Shifting (Create)
No errata for Teleportation (Create)


Weapons

None

Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Trivia

Release

MK3 to MK IV

  • Price drop from 3 to 2.
  • Circular Vision dropped (no arcs in game anymore)
  • Because CMD is no longer a stat...
    • Healing Field works for all FF models within 2 inches of a stone.
    • Shifting is an 8-inch place for one model, then the rest of the unit places within 2 inches of first model.
    • Teleportation now has a smaller area of possible effect, due to the stones being within 2 inches of a stone that shifted.

Community

Battle Reports

Videos

Lore

Shifting stones are fulcrums of natural power that tap into the pervading essences of Orboros to alter the flow of battle radically. Their mysterious power allows them to bathe nearby allies in raw life essence, sink quickly into the earth and rise again wherever they are needed, or send another creature to a completely different area of the battlefield.

Stone keepers are unwavering devotees of the earth-shaping path of druidic magic. These stoic blackclads share a deep connection with the magic-infused stones of the Circle. Calling upon the earth itself to do their bidding, stone keepers enshroud their rocky charges in mystical fog, shower their foes with a hail of rock, or warp their own flesh to stone-like rigidity.