Cygnar vs Retribution (25 point)

Visitor:

My opponent, who goes by SkorneFlakes on the Privateer Press forum, ran the 25 point Retribution army offered by Privateer Press during their 2015 Christmas sale.

  • Faction: Retribution of Scyrah
  • Vyros, Incissar of the Dawnguard (*5pts)
    • Griffon (4pts)
    • Imperatus (12pts)
  • Dawnguard Invictors (Leader and 9 Grunts) (10pts)
  • Aspis (4pts)

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Home Team:

My list came from only what I had painted last year. I vow to only play painted! The idea behind the list is to synergize the knights with ‘jacks and let the pistoleers shoot things.

  • Commander Coleman Stryker (*6pts)
    • Centurion (9pts)
    • Ironclad (7pts)
    • Squire (2pts)
  • Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
  • Sword Knights (Leader and 5 Grunts) (4pts)
  • Journeyman Warcaster (3pts)

The battle was a Killing Field scenario from Prime.  As this was a friendly game, with his first time out with Retribution, we weren’t using time limits.

Deployment

IMG_4348Cygnar

I rolled high and chose to deploy first. The houses were going to interfere with the objective on my right (marked by a Khador ‘jack). I decided early on that I would pick the center and leftmost objectives to control, using my Centurion to dominate the center of the field and the sword knights to help guard its flanks and bring down anyone foolish to stumble into its range. . I actually wish I had deployed my ATGM behind everyone else. They lined up out of range of any of the buff spells that I may have wanted to cast in turn one, so I would actually waste most of turn one manipulating them to benefit from Stryker’s snipe.

Retribution

He lined his Dawnguard with the Aspis directly behind, mirroring my sword knights. His warcaster and other two jacks lined up on my far right, obviously unafraid of the pistoleers.

Game On!

Cygnar turn 1

IMG_4351Each jack ran down range. The Ironclad ran toward the leftmost control point, and the Centurion rand straight for the center. The Sword Knights ran up to flank both sides of the Centurion. The Journeyman walked up behind the knights and cast Arcane Shield, giving them a 17 Arm.
The Arcane Tempest Gun Mages, or Pistoleers now, moved left. I was giving up the objective to my right (the Khador jack behind the house is our objective).

IMG_4350Stryker activated, casting Snipe on the Pistoleers and Arcane Shield on the Centurion, bringing the ARM to 22.

Retribution Turn 1

Griffon used Fleet and ran to gain control of the objective I chose to ignore.

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Imperatus moved up, firing a Halation Cannon at my sword knights. It was out of range, so misses, and deviated laterally to my left.

Veros advanced toward the center, casting Twister.  He missed and created a nice cloud in front of my sword knights and Centurion.  The Dawnguard moved up, but not very far.

Cygnar Turn 2

IMG_4353IMG_4352After paying upkeep for all my spells, I ran both jacks up, using a point of focus for each. I claimed two control points with my heavies and shored up the Centurion’s flanks with the sword knights. I felt it wise to activate Stryker’s feat, not sure if my opponent would Charge or use ranged fire attacks. Stryker cast Blur on himself and the pistoleers took pot shots at the Griffon. At this point, I was really regretting their position. I would rather have had them take shots at the Dawnguard. Two control points to me.

Retribution Turn 2

Imperatus charged Centurion. He managed 2 hits on the charge, but scored zero damage thanks to my high armor made obscene with Stryker’s feat.

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Veros gets ballsy and charges Stryker, hoping for a impact attack kill on the three impeding knights. He failed to kill any, due to their boosted armor, and is halted mid charge.

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The Griffon shimmied around a little to maintain control of his point and to block LOS with the house between himself and the pistoleers. The Dawnguard advance a little, and make a combined range attack against Centurion. They managed to damage column 2 for 2 points.

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One Control Point goes to Retribution.

Cygnar turn 3

The game radically changed last turn. I decide that Veros charging during my feat turn would spell his doom, and the struggle for control points would end this turn.  However, I erred on the side of caution, and kept my upkeep spells running. I shimmied the pistoleers around the house, and three of them were able to fire at the Imperatus, pushing it back 2 inches.
The Centurion moved into the vacant space, leaving a gap for sword knights to fill in. The Centurion stabbed Veros twice with his Piston Spear. I boosted the attack roll, wanting to guarantee a hit. The Centurion’s spear brought Veros down to 3 life.  Finally, the Sword Knights moved in for the kill, with two of the knights hitting for the final three points.

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Aftermath:

My opponent said he had forgotten that I had Stryker’s feat activated. He also said that he’d rather embed the Griffon with his Dawnguard, since they have flank with the jack. Next time, my victory won’t be as easy.