• Trollblood Feats

      I’ve been thinking about the feat, and how some casters have these feats we call “Time Walks.” Others have purely offensive feats. Which is harder to counter? Which feats feel like cheating? How do Trollblood feats measure up? Can we look at these in a vacuum? Time Walker What is a Time Walk? The best definition of a Time Walk Feat is one in which an opponent does nothing for a turn, or allows you to somehow take two turns. For example, Haley1 grants her army an extra attack. Haley2 forces between 4-8 models to decide between giving up

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  • Borka2 vs Ossrum

    Tactician Rhulic is just plain cheating No, really.  Wouldn’ you love Tactician Trollbloods? Theme: hammerstrike General ossrum Earthbreaker Seige Crawler Seige Crawler Forge guard Forge guard Artillery corps Artillery corps Bokur I don’t even think this was two turns.  The huge based models negate Borka’s feat.  They don’t do stationary.  And the periscope from the battle engines kills stealth on two targets. My turn 1 had my shuffling around terrain, and trying to claim board space. He advanced pretty quickly for dwarves. My turn 2 saw my long riders trying to attack and block stuff. The driller charges 10″ and

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  • Borka2 vs Magnus2

    Eff this broke as eff caster, Magnus2 After a 3 hour drive to play in a Steamroller, I got my teeth kicked in by Magnus the Warlord.  I will admit; the drive was not bad.  The company and conversation was pleasant and fun.  The game venue was loud (due to the number of Warmachine players and 40k players in the same room), but the terrain looked nice, and the community is pretty awesome. But seriously, playing into Magnus2 sucks.  Let’s take a look at how this game played out, and how hard I got steamrolled. Lists Trollbloods War Room Army

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  • Borka2 vs Crosse2

    This will be brief, because the game was brief.  It serves as a reminder to play scenario,  since that is where the Borka2 double long rider list excels.  Assassinations can happen, but should only be attempted if 100% certain of success. The enemy: Crosse2 I sometimes get a little jealous of Mercs.  They are able to field two full 10-model units and 4 heavies and still pick up 4 free high-value solos.  This list runs 20 points of free stuff. War Room Army Theme: The Irregulars 4 / 4 Free Cards 75 / 75 Army Lieutenant Crosse, Resistance Fighter –

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  • Borka2 vs Magnus1

    The Lists Trollbloods Borka and the double Long Riders are back.  This time with a unit of Raiders and the Krielstone. War Room Army Trollblood – Borka double riders (3) Theme: Storm of the North 3 / 3 Free Cards 75 / 75 Army 0 / 40 Specialist Borka, Vengeance of the Rimeshaws – WB: +27 – Trollkin Runebearer – PC: 0 – Rök – PC: 19 (Battlegroup Points Used: 19) – Earthborn Dire Troll – PC: 14 (Battlegroup Points Used: 8) Horthol, Long Rider Hero – PC: 8 – Horthol, Long Rider Hero (Continued) Fell Caller Hero – PC:

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  • Saeryn & Rhyas with Hellmouth

    What? No Trollbloods? Every once in a while, it’s nice to take a quick break.  I pack demo armies when I head out to the local game store, and one of our players wanted to have a game that would be quicker than our 2 hour 75 point bouts. So I fielded Legion, with Saeryn & Rhyas, with a Hellmouth, half a unit of swordsmen,  Zuriel, Nephilim Soldier, and a Shredder. Game time The beauty of the Hellmouth is that it can park itself on the edge of a circle whether or not you go first or second.  If you

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  • Borka2 vs Jalaam1

    The lists War Room Army Trollblood – Borka double riders (copy) Theme: Storm of the North 3 / 3 Free Cards 75 / 75 Army 0 / 40 Specialist   Stockpile – Steamroller Objective   Borka, Vengeance of the Rimeshaws – WB: +27 – Rök – PC: 19 (Battlegroup Points Used: 19) – Earthborn Dire Troll – PC: 14 (Battlegroup Points Used: 8) Horthol, Long Rider Hero – PC: 8 – Horthol, Long Rider Hero (Continued) Valka Curseborn, Chieftain of the North – PC: 0 Fell Caller Hero – PC: 0 Fell Caller Hero – PC: 0 Trollkin Long Riders

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  • Borka2 vs Magnus1

    Borka2 & Double Long Riders The idea of two cavalry units in an army is not new.  Some armies and factions love double cavalry.  The question I’ve been tossing around lately is whether Trollbloods have an effective double cavalry army waiting to be unlocked. Since I am primarily a Mk3 player, I don’t have much in the way of experience from which to draw. So off to the internet!  Problem is… there isnt much out there on running double long riders.  And to make matters worse, most of the info out there is based on the mk2 version of cavalry.

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  • Turn counter and score keeper

    I picked this up a couple of weeks ago, from MuseOnMinis.com and love it. It took less than an hour to assemble.  Gorilla glue holds it together pretty well.  It’s taken some tumbles out of my bag. Instructions were easy enough to follow. The only think I didn’ like was the placement of the struts.  The central placement makes it wobble.  I’d place them further out, but I think I’ll just leave them off.     The clever design of the counter isn’t exactly intuitive, but very functional.  Magnets hold together each score counter, so it feels like they should

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  • Borka2 vs Morghoul2

    Bearka Mk3v2 I’m looking for a good balance to Calandra, and being unsure as to whether I want to run her with Champions or Kriel Company, it’s difficult deciding how I want to run his army. Obviously, I want to be able to capitalize on his feat.  I also want a battlegroup that will push Borka’s innate awesomeness even further. My list War Room Army Trollblood – 2018 Bearka Longriders Theme: Storm of the North 1 / 1 Free Cards 75 / 75 Army Borka, Vengeance of the Rimeshaws – WB: +27 – Rök – PC: 19 (Battlegroup Points Used:

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